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Theatre of Blood (ToB)

Theatre of Blood is a challenging raid with 5 bosses. Unlike CoX, if you die you must wait for your team to finish the current boss. If everyone dies, the raid fails.

Important Notes

warning
  • Deaths are punishing - you sit out until the boss dies
  • Team wipe = Raid over - must restart
  • Bring all 3 combat styles - required for Nylocas
  • Vials of Blood are rewarded based on difficulty (used for Scythe of Vitur)

Boss Guides

The Maiden of Sugadinti

Weakness: Ranged & Magic

Attacks:

  • Magic attack targets whoever is closest

Mechanics:

  • Blood splats spawn on and around players
  • Standing on blood deals rapid damage AND heals Maiden
  • At 70%, 50%, and 30% HP: Nylocas Matomenos spawn and walk toward Maiden
  • If they reach her, she heals significantly
  • Deal enough DPS to skip multiple spawn waves

Strategy: Keep moving, avoid blood splats, kill Nylocas quickly.


Pestilent Bloat

Weakness: Melee

Bloat has no direct attacks but the environment is deadly.

Mechanics:

  • Bloat walks around the middle chamber
  • Being on the same side as Bloat = rapid typeless damage
  • This damage spreads to nearby teammates
  • Falling hands (shadows indicate landing spots) deal ranged damage + 2.4s stun
  • Occasionally Bloat falls down - this is your DPS window

Strategy: Stay opposite of Bloat, avoid shadows, DPS when it falls.


Nylocas Vasilias

Weakness: All styles (color-dependent)

Wave Phase: Kill 30 minions before the boss spawns:

  • Nylocas Hagios (Blue) - Weak to Magic
  • Nylocas Toxobolos (Green) - Weak to Ranged
  • Nylocas Ischyros (White) - Weak to Melee

Boss Phase:

  • Boss changes color and attacks with matching style
  • White = Melee, Green = Ranged, Blue = Magic
  • Only the matching attack style damages the boss

Strategy: Bring all 3 combat styles. Match your attack to the boss's color.


Xarpus

Weakness: Ranged, Stab & Slash

Attack Pattern:

  • Starts with Ranged
  • "Magia Transitum!" = switches to Magic
  • "Arti sagittariorum Transitum!" = switches back to Ranged
  • Repeats throughout fight

Mechanics:

  • Poison pools spawn under players
  • Standing on pools = rapid typeless damage + poison

After Kill:

tip

At least one player MUST search the skeleton before proceeding to get the Dawnbringer staff - it's essential for Verzik!


Verzik Vitur (Final Boss)

Weakness: Magic, Slash & Crush

The most mechanical boss in RXPS. Three distinct phases.

Phase 1: Throne

  • Verzik sits on her throne firing high-damage typeless orbs
  • Use the 6 large pillars to block attacks
  • Verzik has massive damage reduction against most weapons
  • Dawnbringer special attack deals full damage
  • Rotate Dawnbringer between team members (use spec, drop for next person)

Phase 2: Standing

  • Verzik moves to the middle, pillars disappear
  • Fires orbs at each player's position
  • Move constantly - orbs from other players can hit you too

Phase 3: Spider Form

Attacks:

  • Melee if in melee distance
  • Followed by ranged OR magic (announced by text, same as Xarpus)

At 25% HP:

  • Tornado spawns and chases players
  • Deals rapid moderate damage on contact
  • Final 25% is chaotic - stay calm and finish the fight

Rewards

Every completed ToB rewards Vials of Blood used to charge the Scythe of Vitur. Higher difficulty = more vials.

Tips

  • Bring all 3 combat styles (mandatory for Nylocas)
  • Get Dawnbringer from Xarpus skeleton
  • Stay calm during Verzik Phase 3
  • Communication is needed for team survival