Abyssal Sire
The Abyssal Sire is a multi-phase slayer boss with vent mechanics and minion spawns. Requires 85 Slayer.
Stats
| Stat | Value |
|---|---|
| Combat Level | 350 |
| Hitpoints | 500 |
| Defence | 250 |
| Weakness | Magic & Crush attacks |
| Poisonable | Yes |
| Slayer Task | Yes |
| Requirement | 85 Slayer |
Mechanics Overview
The Sire doesn't directly attack but creates environmental hazards:
- Poison pools spawn under players (move to avoid damage)
- Vents must be destroyed to progress
- Scions & Spawns must be dealt with
Phase Breakdown
Phase 1: Dormant (500-425 HP)
- Sire sits dormant at the end of the room
- Attack until it reaches 425 HP
Phase 2: Vents (425 HP)
- Sire falls asleep and tentacles activate
- Destroy all 4 vents using long-range attacks
- Tentacles will melee you if you get too close
- If vents aren't killed in time, Sire wakes up at 500 HP (vents stay damaged)
Phase 3: Active (425-250 HP)
- Sire stands up and walks toward you
- Gains a melee attack
- Spawns Scions (15 HP) and Spawns (50 HP)
- Use Ice Barrage to stack and kill minions efficiently
Phase 4: Final Stand (250-0 HP)
- Sire moves to the middle of the room
- Poison pools spawn much more frequently
- Loses melee attack, focuses on spawning minions
- Tentacles reactivate - stay in the middle to avoid melee damage
Strategy
- Attack Sire until 425 HP
- Kill all 4 vents with ranged/magic (avoid tentacles)
- Deal with Scions/Spawns while damaging Sire
- Keep moving to avoid poison pools
- Use Protect from Melee (reduces but doesn't prevent all damage)
Location
Teleport: Boss Teleports > Abyssal Sire
Abyssal Darksire (Superior)
The superior version that spawns randomly with the Superior Slayer perk.
| Stat | Value |
|---|---|
| Combat Level | 750 |
| Hitpoints | 1,000 |
| Defence | 325 |
| Spawn Rate | 1/80 (Superior 1) or 1/40 (Superior 2) |
Simplified Mechanics
- Only spawns poison pools under the player
- No vents or minions
- Keep moving to avoid pool damage