The Warlock
The Warlock is a challenging multi-phase group boss with complex mechanics. Scales up to 10 players.
Stats
| Stat | Value |
|---|---|
| Combat Level | 1,580 |
| Hitpoints | 4,000 (scales with players) |
| Defence | 650 |
| Weakness | Magic |
| Poisonable | Yes |
| Protection | Typeless |
| Slayer Task | Yes |
Starting the Fight
- Party leader clicks "Disturb" on the Warlock
- Once started, no one can join
- Kill deposit is locked in and risked until boss dies
The Warlock requires some form of ranged combat (ranged or magic) for certain mechanics!
Phase Breakdown
Phase 1: Soul Blast (100-87.5% HP)
Soul Blast is fired at every player's tile. Move away to avoid damage and run energy drain.
Phase 2: Floor Flames (87.5% HP)
The entire arena is engulfed in lunar flames. Safe spots form horizontal and vertical lines intersecting at the boss's position. Stand in the safe lines or take heavy damage.
Phase 3: Fire Walls (72.5% HP)
Two walls of fire spawn from the north and move south. The Warlock becomes invulnerable until both walls spawn. Find the gaps in the walls and walk through them. Standing on fire damages you AND nearby teammates.
Phase 4: Doppelgangers (62.5% HP)
- All players are pulled toward the Warlock and locked in place
- Warlock vanishes and summons 3 doppelgangers
- Each doppelganger attacks with melee, ranged, or magic in rotation
- Prayer flick in the correct rhythm to avoid damage
- Kill the correct doppelganger to end the phase
After this phase, Soul Blast fires double shots (2 ticks apart).
Phase 5: Raining Moonfire (50% HP)
- First triggers another Floor Flame attack
- Standard attack becomes Raining Moonfire for the rest of the fight
- Hits all players plus 2 random spots
- Creates a 5x5 damage radius on impact
- Inflicts Hellfire (damage over time)
Phase 6: Fire Walls Again (37.5% HP)
Same as Phase 3, but now you must dodge Raining Moonfire while positioning for fire walls.
Phase 7: Doppelgangers Again (22.5% HP)
Another doppelganger phase. After defeating it, Warlock continues with standard attacks until dead.
Strategy Summary
- Bring magic gear - Warlock is weak to magic
- Keep moving - Most attacks target your position
- Learn the safe spots for Floor Flames
- Find the gaps in Fire Walls
- Prayer flick during Doppelganger phases
- Spread out during Raining Moonfire to avoid AoE overlap
- Communication is key in groups