Zulrah
A solo snake boss with multiple phases. All forms are weak to ranged in RXPS.
Boss Stats
| Stat | Value |
|---|---|
| Combat Level | 725 |
| Health | 800 |
| Defence | 250 |
| Weakness | Ranged attacks |
| Poisonable | Yes |
| Slayer Task | Yes |
Strategy
Simplified Mechanics
Zulrah has been significantly simplified in RXPS:
- All three variants (red, blue, green) are weak to ranged
- All forms have the same defense values
- No need to worry about venom clouds or phase-specific weaknesses
Main Concerns
- Venom damage - Drink anti-venom potion before fighting
- Snakelings - Either kill them or wear a recoil ring to auto-kill
Phase Colors
| Color | Attack Style |
|---|---|
| Green | Ranged |
| Blue | Magic |
| Red | Melee |
Starting Phase
Zulrah always spawns as green first. While there are multiple rotations, you have plenty of time to react rather than memorizing patterns.
Melee Attack (Red Phase)
The melee attack targets your location and slowly moves toward you. If hit:
- You'll be stunned for a period of time
- Take melee damage if not protected
Avoid by moving at least 2 tiles away from your position.
Recommended Gear
- Ranged setup (all phases are weak to ranged)
- Anti-venom potions
- Ring of recoil (for snakelings)
- Food and prayer potions
Location
Boss Teleports > Zulrah
Drops
Drop Table Needed
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