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Zulrah

A solo snake boss with multiple phases. All forms are weak to ranged in RXPS.

Boss Stats

StatValue
Combat Level725
Health800
Defence250
WeaknessRanged attacks
PoisonableYes
Slayer TaskYes

Strategy

Simplified Mechanics

Zulrah has been significantly simplified in RXPS:

  • All three variants (red, blue, green) are weak to ranged
  • All forms have the same defense values
  • No need to worry about venom clouds or phase-specific weaknesses

Main Concerns

  1. Venom damage - Drink anti-venom potion before fighting
  2. Snakelings - Either kill them or wear a recoil ring to auto-kill

Phase Colors

ColorAttack Style
GreenRanged
BlueMagic
RedMelee
Starting Phase

Zulrah always spawns as green first. While there are multiple rotations, you have plenty of time to react rather than memorizing patterns.

Melee Attack (Red Phase)

The melee attack targets your location and slowly moves toward you. If hit:

  • You'll be stunned for a period of time
  • Take melee damage if not protected

Avoid by moving at least 2 tiles away from your position.

  • Ranged setup (all phases are weak to ranged)
  • Anti-venom potions
  • Ring of recoil (for snakelings)
  • Food and prayer potions

Location

Boss Teleports > Zulrah

Drops

Drop Table Needed

Add drop table information. Contribute!

See Also